Search for tag: "sonic interaction design"

DT2300 - 2022: Soundscapes of Stockholm stadium: today and tomorrow

Project by Lea Prémont and Yujia Shen Abstract The increasing use of technology tends to modi-fy the soundscapes of our common infrastruc-tures. The stadiums are part of it, especially as each…

From  Roberto Bresin 18 plays

DT2300 - 2022: Evaluation of soundscapes through the interaction of todays and future spaces and its impact on noise pollution

Project by Benjamin Esdor and Sandra Caballos Manso Abstract A high percentage of the world's population lives in cities, which leads to an increase in movement, transfers, and daily actions on…

From  Roberto Bresin 15 plays

DT2300 - 2022: Sound Forest Project Report

Project by Anna Neander and Xu Wang Abstract We have designed a mapping for the Sound Forest installation where the users are the main creators of the final work. They can collaborate to shape…

From  Roberto Bresin 23 plays

DT2300 - 2022: A Memory Game in the Sound Forest

Project by Mitchell Bifeld and Solbritt Gateman Abstract In this paper, we discuss the gamification of interactive sound media in the physical realm by analyzing a game we developed for the Sound…

From  Roberto Bresin 20 plays

DT2300 - 2022: Sound design for robots using sound synthesis

Project by Jimmy Mäkinen and Oscar Nyman Abstract For the final project in the course Sound in Interaction, we designed two synthesized soundtracks for a short clip taken from the 1954 feature film…

From  Roberto Bresin 30 plays

DT2300 - 2022: Sound Design For Robots With Foleys

Project by Edvin Hedenström and Simon Sundström Abstract Robots are a staple of sci-fi movies of all time periods, each having soundscapes that often define an era. In this paper we set out to…

From  Roberto Bresin 31 plays