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Imagery ©2024 Google, Imagery ©2024 CNES / Airbus, Lantmäteriet/Metria, Maxar Technologies, Map data ©2024
Timestamps:
0:08 [Intro] Introduction to tutorial
0:28 [Intro]…
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Timestamps:
0:00 [Intro] Introduction to scope of tutorial and outline of workflow
0:31 [Rhino] The logic of the layer hierarchy
1:21 [Rhino] For simplicity, glass panes should be singular…
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Map data ©2021 Google, Map data ©2021 CNES / Airbus, Maxar Technologies, Kartdata ©2021
This tutorial introduces a workflow to extract Google Maps 3D photogrammetry meshes with…
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This tutorial demonstrates how to use fSpy to define the vanishing points of any image*, and thus, depending on your accuracy, recreate the characteristics of the perspective of the given image. This…
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The following is a suggestion of a general workflow going from Rhino 6 via Blender 2.91 to Unreal Engine 4.26, covering every step along the way, from meshing, material slots handling, UV mapping,…
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Timestamps:
0:00 [Capturing the subject] Camera settings and adequate coverage
1:15 [PowerShell/FFmpeg] Using FFmpeg to extract frames from video footage
4:17 [Windows Photo Viewer] Deleting…
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Timestamps:
0:00 [Rhino] Intro
0:30 [Rhino] Exporting
1:24 [Blender] Setting up Mist Pass
10:38 [Blender] Render
11:27 [Preview] Outro
This tutorial demonstrates to KTH Architecture…
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Map data ©2021 Google, Map data ©2021 CNES / Airbus, Maxar Technologies, Kartdata ©2021
This tutorial introduces a workflow to extract Google Maps 3D photogrammetry meshes with…
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