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Project by Vlad-Andrei Prodan, Ronya Tamdjidi, Jean-Louis Werthe
Abstract Sonification provides an auditory perspective on data representation, using the innate human
sensitivity to…
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Project by Eva Tanya Banerjee and Xinyue HuAbstract Air pollution is a significant global health threat. This project explores the potential of sonification, converting data into sound, to raise…
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Project by Zhentong Liu and Ke Yang Abstract This study explores the innovative application of sonification, the process of converting data into sound, to represent and interpret environmental…
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Project by Alexander Widman and Sara Hailu Abstract This study explores the preference between foley and synthesized sound generation inmovies with robots. This is done by presenting the same video…
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Project by: Hannes Karlsson and Pranav Kalambi Abstract This work examines the integration of sonification into goalball training sessions through the utilization of motion sensor technology.…
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Project by Lea Prémont and Yujia Shen Abstract The increasing use of technology tends to modi-fy the soundscapes of our common infrastruc-tures. The stadiums are part of it, especially as each…
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Project by Benjamin Esdor and Sandra Caballos Manso Abstract A high percentage of the world's population lives in cities, which leads to an increase in movement, transfers, and daily actions on…
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Project by Anna Neander and Xu Wang Abstract We have designed a mapping for the Sound Forest installation where the users are the main creators of the final work. They can collaborate to shape…
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Project by Mitchell Bifeld and Solbritt Gateman Abstract In this paper, we discuss the gamification of interactive sound media in the physical realm by analyzing a game we developed for the Sound…
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Project by Jimmy Mäkinen and Oscar Nyman Abstract For the final project in the course Sound in Interaction, we designed two synthesized soundtracks for a short clip taken from the 1954 feature film…
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Project by Edvin Hedenström and Simon Sundström Abstract Robots are a staple of sci-fi movies of all time periods, each having soundscapes that often define an era. In this paper we set out to…
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