Search for tag: "dt2300 sound in interaction"

DT2300 - 2023: Along the sounds of the Qingming festival: an interactive soundscape of Qingming Shanghe Tu

Project by Rurik Högberg and Siyu Wu Abstract The paper explains the motivations, expectations, design, methods, and evaluation of a project producing a sonified version of the Chinese painting…

From  Roberto Bresin 25 plays

DT2300 - 2023: Awareness of loud sounds in an aurally distracted society

Project by Philip Berrez and Alejandro Huertas Abstract With people listening to music in public areas, there is a possibility of not being able to hear sounds that could prevent them from being…

From  Roberto Bresin 9 plays

DT2300 - 2023: A Sound Forest Time Machine

Project by Helena T. Linder Miñambres and Laura McHugh Abstract “You discover a time machine in the Sound Forest that can travel to many possible futures. You step inside, explore the…

From  Roberto Bresin 29 plays

DT2300 - 2023: Comparing the perceived emotional feedback by an audience between male and female voices in robots in popular media.

Project by Sargam Telang and Malin Jauad Almeida Marques Abstract Sound is an important part of storytelling in audiovisual media. Sonification of different fantastical aspects can tell the audience…

From  Roberto Bresin 23 plays

DT2300 - 2023: The present and future soundscapes of environments - A project using the Sound Forest

Project by Emma Svensson and Karin Svensson Abstract Previous work, as presented within the paper, introduces Sonic Interaction Design along with work focusing on the perception of sound and future…

From  Roberto Bresin 10 plays

DT2300 - 2023: Sonification of Global Mean Sea Level data (GMSL)

Project by Elliot Martin and Axel Sjöström Abstract Due to the effects of climate change, since the industrial revolution temperatures are slowly increasing globally. As a consequence, the…

From  Roberto Bresin 14 plays

DT2300 - 2023: An Exploratory Study Investigating the Role of Robot Sounds in Perception of Robot Intent

Project by Akshata Murdeshwar and Kajol Rafi Abstract With the increasing relevance of robots in our daily lives, investigating the existing portrayals of robots in media has become crucial. This…

From  Roberto Bresin 15 plays

DT2300 - 2022: Soundscapes of Stockholm stadium: today and tomorrow

Project by Lea Prémont and Yujia Shen Abstract The increasing use of technology tends to modi-fy the soundscapes of our common infrastruc-tures. The stadiums are part of it, especially as each…

From  Roberto Bresin 18 plays

DT2300 - 2022: Evaluation of soundscapes through the interaction of todays and future spaces and its impact on noise pollution

Project by Benjamin Esdor and Sandra Caballos Manso Abstract A high percentage of the world's population lives in cities, which leads to an increase in movement, transfers, and daily actions on…

From  Roberto Bresin 15 plays

DT2300 - 2022: Sound Forest Project Report

Project by Anna Neander and Xu Wang Abstract We have designed a mapping for the Sound Forest installation where the users are the main creators of the final work. They can collaborate to shape…

From  Roberto Bresin 23 plays

DT2300 - 2022: A Memory Game in the Sound Forest

Project by Mitchell Bifeld and Solbritt Gateman Abstract In this paper, we discuss the gamification of interactive sound media in the physical realm by analyzing a game we developed for the Sound…

From  Roberto Bresin 20 plays

DT2300 - 2022: Sound design for robots using sound synthesis

Project by Jimmy Mäkinen and Oscar Nyman Abstract For the final project in the course Sound in Interaction, we designed two synthesized soundtracks for a short clip taken from the 1954 feature film…

From  Roberto Bresin 30 plays

DT2300 - 2022: Sound design for robots with foleys

Project by Edvin Hedenström and Simon Sundström Abstract Robots are a staple of sci-fi movies of all time periods, each having soundscapes that often define an era. In this paper we set out to…

From  Roberto Bresin 36 plays

DT2300 - 2022: Sound Design For Robots With Foleys

Project by Edvin Hedenström and Simon Sundström Abstract Robots are a staple of sci-fi movies of all time periods, each having soundscapes that often define an era. In this paper we set out to…

From  Roberto Bresin 31 plays

DT2300 - 2022: Facilitating Reflection Using an Interactive Sonification of Climate Data With Musical Aesthetics

Project by Adam Särnell and David Larsson Holmgren Abstract This study explores the possibility of using musical soundscapes to facilitate reflections about the impact of climate change on a…

From  Roberto Bresin 53 plays

DT2300 - 2021: Sound the alarm! - A sonification of Covid-19's spread in Sweden

Project by Billy Jansheden and Linus TegelmoAbstract In this paper we explore how an interactive sonification can convey the importance of continuing social distancing in a pandemic ridden world.…

From  Roberto Bresin 121 plays