Project by Louise Gröndahl and Melissa Obrou
Abstract The purpose of this project is to create an interactive tool for children to learn about animals. Using AR and sound interaction children of the ages 4-8 can navigate through a miniature zoo. Previous studies have shown that using several senses such as sound and visualisation through AR improves learning outcomes and focus. Using Unity and image target recognition the virtual zoo was built together with sound. Five image targets and 3D objects were placed in a Unity scene. Each image target has a sound attached to it to teach the children what the animals sound like. When the AR object is touched on the Android device an informational audio track is played. Together with a physical model of a zoo the educational experience is heightened. The results show that the application works well with the physical model. What worked well was the image recognition and finding relevant sounds. Difficulties were connected to creating a good sound experience with the animal sound and the informational track. Furthermore, if the Android device is not removed properly from one image target the sound of the animal does not always fade completely and follows as another image target is detected.
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